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 2008 WW2 Tour of Duty
 Sept 6-7, 2008 Hurtgenwald
 Axis General Snake Eyes' After action report
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Snake Eyes_AJ
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Posted - September 07 2008 :  23:03:27  Show Profile  Visit Snake Eyes_AJ's Homepage Send Snake Eyes_AJ a Private Message  Reply with Quote
Day 1: (Note: Some details are a little hazy as I was moving through the Axis players a was in and out of the game)
Game 1:
Game 1 was set in the spool field and the brand new Junkyard. We began with the battle for 400, Hour one objective Protect the Ziegfield Line. The Allies where tasked with "blasting" holes in the line for the tank to get through, as well as take the flag Objective. The Allies Beat us to the line and got smoke lit to blow it open, however the flag Objective went back and forth from Blue to Red over the hour.
The second hours' objective was the ammo dump, as the hour sounded the Axis team took the flag and held it for well over half of the hour. We also managed to find our secondary and score it fairly early in the hour.
Hour three brought us into the town, the Axis team formed up a solid line and held the Allied players back as far as the Ammo Dump right up until the last minute when the tank (Allied at the time) rolled up on us and wiped out 95% of my forces and the Allied troops surged forward and took the flag for the last half minute of the game. Throughout the first three hours the Axis team let time slip by on secondaries and therefore did not score well on them. At the end of the first game it was a dead heat with only a 30-some point lead for the Allies.
Game 2:
Game 2 was in the woods, and it seemed that the cards where stacked against us. The first objective was a fort set quite close the the Allies spawn point and they took it very quickly and held it for the hour, my team put an emphasis on our secondaries and scored our first one with-in minutes of the horn. Despite trying to get angles on the fort we just could not clean them out.
Hour two was a battle for the bridges. Across the creek from both teams' spawn zone sat a bunker that signified control of the bridges we where to take it and hold it. I took a small team to take the base at the top of the hour only the be promptly cleaned out and the Allies took the bunker.
Once they knocked our small force off that side of the creek it was pretty much down hill for Axis, when we got a team across the creek we'd get blasted and never really made a push thanks to the fierce defense of the Allies.
Hour 3: Axis was tasked to defend 3 88mm guns, however they where set up right next to the bridge objective so the Allies lit them all with-in moments of the hour.
The Allies flat out dominated us in the woods game but I will say I was very proud of the fight that my team put up. We never gave up and we where always pushing hoping to break through. Day one ended with the Allies holding a slim 130 point lead.

Day 2:
Day 2 brought us back the the Junkyard and spools, only this time Axis had to take the Zigfield lines. At the horn Jeremy and I made a mad dash to hit the Zig line before the Allies, we made it to about 20' away from the flag before encountering any fire. We bunkered up on the first Zig line and I lit the smoke to open up the line. Using the smoke and some heavy fire from my team Jeremy and I made it to the second line and the flag, I raised the flag under a hail of paint. Right down the line from us was the secondary objective, I grabbed it and ran back under covering fire to the rear and handed it off to another player to deliver to the scorekeeper. Axis held the Zig flag for 55 minutes out of the hour, and having push up past it even had the second hours' primary behind our line!
With in 30 seconds of the hour we had the flag up at the Ammo Dump and our secondary on it's way to scoring. We never really faced any serious threat to that objective despite being backed off further from the Allied spawn point twice to give them a fighting chance. Hour three brought us to the town of Schmit. It took us a while to get this flag because the tank (mutually aggressive @ the time) parked in the town and guarded it's neutrality.
We had a phenomenal tank hunter for this game and he score what would be his first of 3 tank kills in the next hour, after he cleared it out we took the town and scored our secondary. We spent the next 45 minutes holding the town from sporadic attack from the Allies until they finally massed up and took out a bunch of us, yet somehow despite having cleared the town forgot to change the flag over!
At the respawn we went in at cleaned them out quickly and where not challenged again.
Day was a smashing victory for the Axis side, we allowed only the 5 points from the time they held the Zig line in the first hour. I do not recall the exact final score, but I can tell you it was was an Axis win by at least 200 points!




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